Battle Command!: Review

Known for its three-dimensional MMO games studio Spacetime Studios goes to a new arena for itself, presenting the strategy Battle Command! Before us is a futuristic version Clash of Clans with wars in a somewhat unusual environment and with new resources. Another clone? Rather, yes than not. However, it looks an order of magnitude better and adds to the gameplay much more stronger than the original. This is probably the merit of the authors who took into account the needs of the current fans of the genre. Classic tasks with the construction of the base and military attitudes are mixed with the conquest of the whole world, raider sorties and the modernization of their possessions. We invest in world domination At our disposal several tools for the construction of various buildings. Some of them are responsible for resources mining, others – for training soldiers and production of vehicles, others design planes and “pump” defense along the perimeter of the base. In pursuit of superiority over rivals, it is necessary to destroy potentially dangerous outposts. During the attack, every fighter and armored car accumulate their own experience. Specializing in certain aspects of the military capture, we arrange well -protected “units” on the fronts, long -range – in rear, and fast – on the flanks for bypassing enemy formations. Successful raiding largely depends on the skillful tactics of the player. Victory is nourished with the full destruction of the enemy. In Skirmish mode, we must save as many of our fighters as possible. True, all this reminds Clash of Clans. The difference is that Battle Command! With similar mechanics, it is completely dedicated to wars with robots, lasers and protective fields instead of barbarians and battles on swords. In War Games mode, the player must attack his base with his own soldiers. This is a turn! Take and defeat a well -built system of insurmountable protection. A good call, right? A wonderful way to test your outposts for strength. In addition, in this mode you can practice in offensive and defensive tactics – after all, all the shortcomings of our fortress from such an angle are visible to the naked eye. Crystals of intra -game currency are not required for a fight with oneself. Premium-Walut in Battle Command! It occupies an important place. At first glance, a huge starting set of crystals should be enough at least half of the game. But you only have time to conduct basic engineering improvements to the outpost, as the reserves are empty, and difficulties begin. Without buying crystals, everything becomes unbearably long. Each action takes too much time. Moreover, the situation is not saved by “upgrades” to accelerate the production, production and increase the capacity of warehouse buildings. Without Donat, you will have to come to terms with a long expectation of new resources for subsequent progress. Given such difficult resources, each raider exit beyond its base is fraught with large losses and a new long expectation to restore strength. Moreover, the enemy can attack from the outside and constantly weaken our protection, the repair of which costs the same crystals and, of course, time. Everything would be fine if the motivation of new raider seizures was obvious. With a very mediocre schedule and an clumsy animation Battle Command! Over time, it does not set interesting tasks, and the number of blocked buildings is not as great as in the same Clash of Clans. On the brainchild Spacetime Studios It is worth paying attention to fans Clash of Clans, to which the topics of antediluvian times have fed up. Otherwise, the shine of the robot chassis will not be able to overshadow the traction gameplay, completely tied to cash injection and unbearably long restoration of troops after sorties. Pros: The theme of the wars of the future;neat design and easy to master gameplay;the regime of destruction of its own base;Big stock of premium valus at the start https://pureentertainment.org/sitemap/ . Cons: too long the expectation of the hiring of “units” and the extraction of resources;high costs for restoring the army after raider attacks;With the exception of the new regime, the idea is entirely borrowed from the competitor.

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